Rachel, Jason, and Anna talk with Theresa McDevitt [editor] and Ryan Sittler [contributor] about their recent publication, Let the games begin!: Engaging students with field-tested interactive information literacy instruction. Theresa is a Government Information/Reference Librarian at Indiana University of Pennsylvania Libraries, and Ryan is an Instructional Technology/Information Literacy Librarian at California University of Pennsylvania. We take the opportunity to discuss the making of the book, the idea behind games in the library classroom, and practical applications for using games in information literacy instructional design.
Show Notes:
- McDevitt, T. R. (2011). Let the games begin!: Engaging students with field-tested interactive information literacy instruction. New York: Neal-Schuman Publishers.
- Kate Ash’s Education Week article, “Balancing Fun and Learning in Educational Games.” [via the The Committed Sardine Blog at the 21st Century Fluency Project].
- Sittler, R., & Cook, D. (2009). The library instruction cookbook. Chicago: Association of College and Research Libraries.
- Cook, D., & Sittler, R. (2008). Practical pedagogy for library instructors: 17 innovative strategies to improve student learning. Chicago: Association of College and Research Libraries.
- Faculty Survey of Student Engagement http://fsse.iub.edu/
- Goblin Threat via Lycoming College
- Thinking Worlds
- Planet in Peril: Plagiarism (Serious Games Challenge award winner!)
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